AI Insights · Timothy · June 2022
Top 5 Snake Games on Android in Peru: Q2 2022 Performance
An overview of the performance of the top 5 snake games on the Android platform in Peru during the second quarter of 2022, with data on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 snake games on the Android platform in Peru showed varied performance in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers insights into the trends for these popular games.
Little Big Snake experienced fluctuating weekly downloads, starting at around 2.1K at the end of March and gradually declining to approximately 799 by the end of June. Revenue saw minor peaks, with $11 recorded in the weeks of March 28 and May 2, and $30 in the week of May 9. Active users initially increased from 4.7K to 5K in early April, but then declined steadily, ending at around 3K by late June.
Worms Zone .io - Hungry Snake had a strong performance with weekly downloads peaking at 5.8K in late April, before experiencing a decline to about 3.7K by the end of June. Revenue was minimal, with a slight increase to $9 and $12 in mid to late June. The game maintained a high number of active users, starting at over 101K and ending the quarter at around 80.6K.
Snake Hunt: Worm io Games Zone saw its weekly downloads fluctuate, peaking at 1.8K in early June but dropping to 835 by the end of the month. Active users showed a similar trend, beginning at 3.8K in late March, rising to 4.3K in mid-June, and then decreasing to about 3.2K by the end of June.
Snake Rivals - Fun Snake Game had relatively low weekly downloads throughout the quarter, starting at 367 and ending at 369. Active users followed a consistent pattern, starting at 1.3K in late March, dipping to around 935 in mid-April, and stabilizing around 1K by the end of June.
Gravity Noodle showed the lowest performance in terms of downloads, with a peak of 422 in mid-April but dropping significantly to 117 by the end of June. Active users mirrored this trend, starting at 514, peaking at 884 in mid-April, and then decreasing to 411 by late June.
For more detailed insights and data on these games, visit Sensor Tower.